I was responsible for creating a seamless UI solution to navigate around a VR world. I decided on using a wrist menu that appeared as the arm was raised. Through this UI the user could choose which area of the world to fast travel to, access the settings and view their profile. Once concepted I worked closely with 3D, VFX and Dev to implement final design of the UI.
I also created all the other UI elements such as visual beacons, warp markers and button guides as well as the meu and avatar selection screens.